Friday, 28 March 2014

Budget

 

 
Budget
Actual
Script & Rights
0.00
 0.00
Producer’s Unit
0.00
 0.00
Director’s Unit
0.00
 0.00
Talent (Gift as payment?)
5.00
 20.00
Above the Line Total
£5.00
£20.00
 
 
 
Extra Talent
0.00 
 0.00
Talent Expenses
0.00
 0.00
Casting & Rehearsal
0.00
 0.00
Production Staff
0.00
 0.00
Art Department
0.00 
 0.00
Set Department
0.00
 0.00
Prop Department
5.00
 5.00
Special Effects
0.00 
 0.00
Wardrobe Department
0.00 
 0.00
Hair & Make-up
0.00 
 0.00
Still Photography
0.00 
 0.00
Camera Department
600.00 
 600.00
Sound Department
0.00 
 0.00
Lighting Department
12.00 
 0.00
Grip Department
12.00
 0.00
Transportation
0.00 
 0.00
Crew Expenses
0.00 
 0.00
Location Expenses
50.00 
 33.00
Location Office
0.00
 0.00
Film & Lab / Tape Stock
0.00
 0.00
Production Total
£674.00
£638.00
 
 
 
Film Editing
0.00 
 0.00
Video Editing
0.00 
 0.00
Titles
0.00 
 0.00
Music
0.00
 0.00
Post production Sound
0.00
 0.00
Digital Video Post Production
0.00 
 0.00
Film & Lab Post Production
0.00
 0.00
Tape stock / DVDs
0.00
 0.00
Post Production Total
£0.00
£0.00
 
 
 
Insurance
0.00
 0.00
Office Expenses
0.00 
 0.00
Fund-raising Expenses
0.00 
 0.00
Distribution
0.00
 0.00
Contingency
0.00 
 0.00
Overhead Total
£0.00
£0.00
 
 
 
Grand Total
£679.00
£658.00

Wednesday, 26 March 2014

Match moving

The original footage of the woman on a green screen. 





After opening the layer; we started by using the Roto Brush to key out the woman so that she is not removed. Then click freeze so that she is keyed out for all 179 frames. Then inverted the footage using the alpha channel instead of RGB. Now make a 3D camera and Analyse. There are now tracking points all over the footage. We skipping ahead to 5 seconds so that there were plenty of tracking points on the floor. Then we selected 3 points that created a target that looked like it was on the floor. Then right click and create null and camera. Then made a black solid, made it 3D by selecting the 3D layer cube icon. Then holding cmd and shift, then linked it to the Null layer. Then scaled it up so that it covered the floor. And generated a grid so that the solid was now a white grid. Then moved the woman to the foreground so that she wasn't behind the grid. Then we can get rid of the green background using Keylight (1.2). Using the pipet we selected the green colour from the background and the background was now black. We also had to remove the the invert effect so that the woman would re-appear. Now we add the gravel. Add the layer, make it 3D, parent it with the Null and scale it up. Now the gravel stays beneath the woman and a floor has been added. This could be made smoother so that the edges were not so sharp, but here is the final clip. 



Wednesday, 19 March 2014

Shot list

Close ups of teddy bear
Tracking shot of photo frames, land on final frame. Track continued to mid shot of the girl sleeping.
Close up of teddy bear
Mid shot of bear falling to floor
Close up of girl's face, wakes up
Holga lens - looking around the room, free hand
Close up of face - rubs eyes
Focused shot of floor, free hand, no bear
Mid shot of girl looking around room
Wide shot of shadow moving across wall
Mid shot of girl throwing covers over her
Dark shot, point of view, out of covers at bedside table, teddy is there
Close up of hand grabbing the bear
Close up of girl falling asleep
Long shot of girl playing with the bear
Close ups of the bear's face
Back to long shot
Close up of bear and girl's legs in background as she leaves room
Over the shoulder of girl entering kitchen
Close up of ice cream placed
Close up of spoon of ice cream
Close up of spoon dropped in bowl
Long shot of girl in kitchen through door
Pan down to bear in hallway
Mid shot of girl jumping down off stool
Low shot of where bear was, looking up at girl
Long shot of girl looking for bear
Bear in foreground, girl notices bear in background
Close up of bear being picked up
Shot from wall with drawing in foreground
Mid shot of girl walking away
Close up of drawing
Long shot of girl in bathroom
Close up of girl looking out of room
Long shot of dark doorway
Mid shot of girl pulling towel away from mouth
Long shot of girl leaving room
Long shot of dark doorway
Mid shot of girl in bed
Close up of bear dropping to the floor
Close up of girl waking up
Blurred shot, panning around
Long shot of creature by the door
Close up of creature's face
Mid shot of girl shocked
Mid shot of creature leaving room and it's shadow
Long shot of girl getting out of bed
Close up of girl looking out of her room
Mid shots of girl following creature
Mid shot of girl standing to the right of a drawing
Fish-eye, low, long shot of girl looking up
Mid side shot of girl looking up at drawing
High mid shot of girl looking up
Bear in foreground girl walks into room and picks up bear
Mid shot of girl climbing into bed
Close up of girl looking around and finally falling asleep
Long shot of girl on sofa
Side shot of girl looking down with bear in background
POV from girl looking down at bear
POV from bear looking up at girl
Long shot of sofa and door
Close up of girl passing bear
Mid shot of girl leaving kitchen
Mid shot of girl going upstairs
Mid shot of girl walking down the hallway, she looks up
Long shot of drawing on wall, girl in the lower third
High, mid shot of girl shocked, backing away
Close ups of girl running down stairs
Long shot of sofa and door
Low shots of girl running out of house
Long shots of girl running to village hall
Long shot of girl opening door
Close up of door shutting
Close up of bear dropping on the floor
Mid shot, looking round corner at stage
Long shot of bear on floor by door
Close up of girl's face
Low shot of bear now gone
Mid shot of girl leaning over the stage
Long shots of girl walking backstage
Mid shot of bowl of water
Long shot of girl walking out onto stage
Close up of a small stage
Mid shot of girl crouching down
Close up of stage
Mid shot of girl backing away
Close up of girl turning head quickly
Long shot of shadow moving on wall
Close up of bear ears shadow
Side on of wall, shadow disappears as girl runs into shot
Close up of girl turning and looking around
Long shots of girl running around hall looking for bear
Mid shot of girl picking up bear from a dark corner
Close up of bear in girl's arms
Close up of girl's face looking around
Pan in of bowl of water
Close up of girl's face looking down
Close up of bears face
POV bear
Close up of bear's scary face (flashback)
Close up of girl shaking her head
Mid shot of girl lunging towards bowl
Close up of bear at the bottom of the water
Mid shot of girl from behind
Close up of bubbling water
Mid shot of girl stepping back
Close up of bear floating in water
Long shot of girl standing away form bowl
Long shot of girl in a dark room
Close ups of destroyed toys
Close up of girls mouth
Long shot of girl with ears
Close up of ear twitching

Colour Finesse

RGB - Stands for Red, Green, Blue. The colours used in a digital image. The levels of these are 
WFM - This stands for Wave form. This is the process of editing the levels. Which I have print screened for each example. 
Gamma - Gamma is the middle levels and mid tones of the moving image.
Gain - The gain is the highlight tones, when increased the light tones are brightened. 
Pedestal - This is the low lights. When this is decreased the darkest areas get darker.

Before


For this, I adjusted the master gain, pedestal and gamma to create this colouring. I evened out the gain and pedestal so that the waves were at the top and bottom of the scale.


After



Before

When adjusting the waves for this image I had to decrease the blueness. I then had to decrease the green 


After


Before



After