Lesson 4
This lesson was on Motion Graphics. In this we had to animate a man slipping on a banana skin. We started off making the composition and adding a background. We then used the puppet tool to make the man moveable. We used the puppet pin to put points on his arms, legs, torso and head. We then us. We then selected the Puppet Overlap tool. This was to make sure certain parts of the body overlapped correctly. We then used the triangle mesh to highlight the left side of his body and the left leg. We then selected the Puppet Starch tool to stiffen certain parts of the character. Here we selected the lower part of the torso so that it didn't move much. We could then animated his arms and legs to make him walk using key frames. From this we could repeat his actions using a simple copy and paste so that he continues to walk until he reaches the banana. We then animated the slip in the same way, using key frames and animated by eye. We also animated the banana so that it moved with his foot and flew off afterwards.
Lesson 5
We started by making a comp that was 10 seconds long. We drew a rectangle and made it big enough to cover the whole composition. We changed the fill options and used a gradient. We chose radial gradient and made it light blue and dark blue. We expanded the gradient so that it filled more of the comp. We then locked the background so that we couldn't select it by accident. We then drew a polygon and changed the outer radius and points so that is became a flower-type shape. We then twisted the shape in the Add menu from Contents. We then repeated the shape by using the repeater. We made about 12 of these shapes and lined them up on the comp. We then rotated the shapes using the transform tools. We changed the rotation using key framing. From the Mode pop up menu select Overlay and change the opacity to 25%. We then repeated the process with stars. We then added a DJ .mov and an mp3. The mp3 should be placed as the bottom layer, we then lock the audio layer. we had to double the length of the DJ .mov. We then added a cartoon effect from the stylise effects. We altered the threshold, edge enhancement and black levels to adjust the cartoon look. We then made our own shape for the bottom of the comp. It started as a rectangle and then we chose Wiggle Paths from the Add pop up menu, we selected the speed to 5 wiggles/second. We then added text that said DJ Quad Master and selected the 3D rotate from the 3D text folder.
For this we started by importing the files we needed - only one. We then dragged the file to the new comp button at the bottom of the project panel. Then we changed the Workspace to Motion tracking. We then selected 'Track Camera'. After effects will start analysing the clip for the 3D motion tracking. It will then solve the camera. When it is done the clip is then covered in 3D X markers which represent all available tracking points. In the effects controls we selected Create Camera. This will make a 3D tracked camera in the comp timeline. To finish off we need a 3D layer. I then added some text near the floor of the footage. Then the layer needs to be 3D, this can be done by checking the 3D box on the left of the timeline. Then we RAM preview by pressing 0 to see the effect.






