Wednesday, 30 April 2014
Friday, 25 April 2014
Storyboards - Why they were not required
When planning my final project I wrote out my idea in script form and shot list form. After doing these I tried to start on some storyboards. But the shots that I had planned in my head and written about did not look the same when they were drawn. They frames didn't match up to what I wanted so I decided to use my written planning and mental planning for filming. Because I am the Director, Camera operator and editor I felt that no body else needed to know how the shot should be. I know myself how it should look, so from this perspective I found it wouldn't be practical to take time trying to get storyboards exact to how I wanted. I need to spend my time gathering/making props, meeting with the actress and working on costumes and equipment. I feel that my current amount of planning is enough to film and edit with ease.
Thursday, 24 April 2014
The Character Tree - Film Crit Hulk
Character – Abby (known simply as ‘the girl’)
FEET
What does this person
look like?
- Young, petite girl with long, blonde hair. She wears
vintage-style dresses and pins her hair back
Where do they live?
- In a small town, with a very local theme
Where did they go to
school?
- Local Primary school; still attending. Wouldn’t go to
another school because most people in town stay local
Do they have tattoos?
Why?
- No, she’s 9 years old
Who is their best
friend?
- Doesn’t have a best friend. Gets along with most people
but prefers to be alone with her toys
What is their
occupation?
- No occupation, still in Primary school
GROIN AND GUTS
What does this person
want?
- She wants to be safe, out of the way and with her toys. She wants to continue living as she did before
problems started. She relies on her toys and wants to spend all of her time
with them.
How does their
sexuality manifest itself?
- She is too young to know much about herself. She stays
away from most people and isn’t interested in any kind of relations
What do they feel
about the classic “sins”?
- She is learning about life but at this point in her life
she isn’t concerned about the ‘sins’. She doesn’t concern herself with Lust,
Wrath or Pride. She isn’t bothered by gluttony; if she wants to eat then she’ll
eat. She can be very lazy, so Sloth is also not a problem. She has no real
trouble with Greed or Envy. She doesn’t envy people and she doesn’t want much
apart from her safety.
What about them is
really basic and puerile?
- She is a child. She’s quite mature for her age when it
comes to life situations but wants to spend all her time with her toys and is
very dependant on them.
HEART
What does this person
need?
- Needs to regain her mental stability and have a normal
life by defeating the bear. She needs to stop the torment.
What will make them a
more functional person?
- Communicate with others more often and make human
connections. Needs to grow up and become less dependant on the company of toys.
Do they need to find
self-confidence? Humility?
- She needs to find confidence in the outside world. She
needs to be confident in herself to face life properly instead of hiding away.
She has one treasured memory where she was self-confident and feeds off that.
Do they need to
provide for their family?
- No. She is a child in an ordinary family. Parents are
friendly and they have a nice house.
THROAT
How does this person
sound?
- Quiet girly voice
How do they project themselves?
- Very quiet, only speaks when she needs to. Doesn’t shout,
doesn’t need to
How do they try to
come off to other people?
She acts how she thinks is normal, but quiet. She wants
people to think that she doesn’t talk because she simply doesn’t want to
communicate. She isn’t scared, she just wants to be alone, and she’s more
comfortable that way.
How do they actually
come off to other people?
- People actually see her as a shy, uneasy girl who is
scared of everyone. She is also seen to not let anyone in.
LEFT CHEEK
What is their
intelligence?
- Good at school. But has little intelligence of society
because she stays away from it.
How does this
manifest itself?
It means that getting into the outside world and being less
of a shut-in is less likely if she doesn’t learn about society. But, because
she has no social-life distractions she can study and do well at school.
How practical are
they?
- She isn’t very
practical unless it’s schoolwork. She doesn’t do much else apart from playing
with her toys.
How do they solve
problems?
- When it comes to social problems she just ignores them and
doesn’t solve them. She’s quiet when told off by her parents and just accepts
it. When it comes to a serious problem she will act on it bravely.
RIGHT CHEEK
What is their
artistic/creative capacity?
- Has big capability of being very creative but she never
expresses those needs or feelings
What elements are not
practical?
She can’t function an ordinary life, she shuts herself away
and doesn’t make friends or do anything creative.
What is their
spirituality?
- Not a spiritual person; stays quiet during school
teachings of such things
CROWN
Review your answers.
Do they represent a consistent character psychology?
I think my character is consistent. She may avoid social
issues but she does fight against issues that she feels are more important.
What are their
defining memories?
Her fondest memory is when she performed at the local
village hall in a dance show. She felt confident in herself and was dancing in
her own little world and ignored all humans that were watching her. She was
relaxed and content.
How, in a nutshell,
do they behave?
Loner, quiet but very brave
Thursday, 3 April 2014
Beat sheet
Mapping 'A Knight's Tale' to 15 beats
1) Opening image
- Slow motion jousting with titles and voice over explaining the medieval sport. The voice over ends with 'but for his peasant squire William, it was merely the beginning.
2) Theme stated
- About to Joust in Sir Ector's place. William says 'I've waited my whole life for this moment'. He wants to be a knight and joust.
3) Set-up
- Win the tournament pretending to be another knight and sell the prize and finally have money to eat. William now wants to continue because jousting is his dream.
4) Catalyst
- Persuades the others to help him pretend to be a knight so he can joust and uses the recurring line - a man can change his stars.
5) Debate
- Training for jousting, isn't going well but he improves during sequence. Then on their way to tournament and meet new character, they need a patience of nobility to compete, he agrees to supply a fake one if he can accompany them.
6) Break into two
- Enter the tournament, succeed with their fake patience and prepare for 2 events; sword and joust.
7) B-story
- We meet Jocelyn. William wishes to learn her name. Start b-story love interest.
8) Fun and games
- William wins lots of matches, gains an enemy, tilts against the Prince, falls in love, gains a blacksmith companion and new armour.
9) Midpoint
- Count Adhemar is called away for battle; William cannot beat him in the tournament and Jocelyn leaves annoyed at William.
10) Bad guys close in
- William wins Jocelyn back by proving his love by first losing every match on purpose and then winning. Very happy, he tracks down his father in London at the championships. He is followed by a spy hired by Adhemar (now back from battle) because he hears that William may be a fraud.
11) All is lost
- William is about to face Adhemar in the championship and is arrested when his patience is proved fake.
12) Dark night of the soul
- He is put in a cell and abused by Adhemar and then put in the stocks for London to abuse him with shouting and throwing old food. But his friends stand by him.
13) Break into three
- The Black Prince knights William because of an earlier meeting in the joust.
14) Finale
- William can now compete but is quite weak from the stocks. He does is first round and is struck hard causing a piece of the lance to be lodged in his shoulder. He does the next round but because of his shoulder he drops the lance and is struck again. His armour is now causing discomfort so he removes it and straps the lance to his arm so he can't drop it. He is told that his father is there for the championship with Jocelyn and he wants to make his father proud, but could die. He tilts against Adhemar and knocks him off his horse and wins the tournament. He celebrates and runs to see Jocelyn.
15) Final image
- William and Jocelyn are kissing and smiling to each other and the background disappears and becomes a starry night. This relates to the often used phase throughout the film 'a man can change his stars'.
15 beats for FMP
1) Opening image
- Close ups of teddy bear being given to a girl
2) Theme stated
- Photo frame showing the girls favourite memory. This is important to her.
3) Set-up
- Girl is given a teddy bear, she loves it and keeps it close to her.
4) Catalyst
- Drops her bear in her sleep, can't find it.
5) Debate
- Shadows on the wall start to scare her. and she's scared until she finds her bear again.
6) Break into two
- Next day, all is fine.
7) B-story
- Introduce parent and first drawing is seen by audience
8) Fun and games
- Drops her bear in sleep again, wakes up and sees creature. Follows creature to find drawing on wall that looks like her. Bear is watching and she gets told off by parent.
9) Midpoint
- After being told off she finds another drawing. This one is of the photo that is in her frame; the favourite memory.
10) Bad guys close in
- She goes to where the photo was taken and searches around for the cause of strange goings on. Bear disappears and starts creating shadows.
11) All is lost
- Shadow puppets on a small stage tell the story of 'the girl and the bear' and reveal that the bear is evil.
12) Dark night of the soul
- She's scared and trying to find the bear to end it all.
13) Break into three
- Finds the bear and tries to find a way to destroy it.
14) Finale
- Girl drowns teddy bear and believes it is all over.
15) Final image
- Girl sitting in her room destroying toys. She has bear ears, one twitches. Black.
1) Opening image
- Slow motion jousting with titles and voice over explaining the medieval sport. The voice over ends with 'but for his peasant squire William, it was merely the beginning.
2) Theme stated
- About to Joust in Sir Ector's place. William says 'I've waited my whole life for this moment'. He wants to be a knight and joust.
3) Set-up
- Win the tournament pretending to be another knight and sell the prize and finally have money to eat. William now wants to continue because jousting is his dream.
4) Catalyst
- Persuades the others to help him pretend to be a knight so he can joust and uses the recurring line - a man can change his stars.
5) Debate
- Training for jousting, isn't going well but he improves during sequence. Then on their way to tournament and meet new character, they need a patience of nobility to compete, he agrees to supply a fake one if he can accompany them.
6) Break into two
- Enter the tournament, succeed with their fake patience and prepare for 2 events; sword and joust.
7) B-story
- We meet Jocelyn. William wishes to learn her name. Start b-story love interest.
8) Fun and games
- William wins lots of matches, gains an enemy, tilts against the Prince, falls in love, gains a blacksmith companion and new armour.
9) Midpoint
- Count Adhemar is called away for battle; William cannot beat him in the tournament and Jocelyn leaves annoyed at William.
10) Bad guys close in
- William wins Jocelyn back by proving his love by first losing every match on purpose and then winning. Very happy, he tracks down his father in London at the championships. He is followed by a spy hired by Adhemar (now back from battle) because he hears that William may be a fraud.
11) All is lost
- William is about to face Adhemar in the championship and is arrested when his patience is proved fake.
12) Dark night of the soul
- He is put in a cell and abused by Adhemar and then put in the stocks for London to abuse him with shouting and throwing old food. But his friends stand by him.
13) Break into three
- The Black Prince knights William because of an earlier meeting in the joust.
14) Finale
- William can now compete but is quite weak from the stocks. He does is first round and is struck hard causing a piece of the lance to be lodged in his shoulder. He does the next round but because of his shoulder he drops the lance and is struck again. His armour is now causing discomfort so he removes it and straps the lance to his arm so he can't drop it. He is told that his father is there for the championship with Jocelyn and he wants to make his father proud, but could die. He tilts against Adhemar and knocks him off his horse and wins the tournament. He celebrates and runs to see Jocelyn.
15) Final image
- William and Jocelyn are kissing and smiling to each other and the background disappears and becomes a starry night. This relates to the often used phase throughout the film 'a man can change his stars'.
15 beats for FMP
1) Opening image
- Close ups of teddy bear being given to a girl
2) Theme stated
- Photo frame showing the girls favourite memory. This is important to her.
3) Set-up
- Girl is given a teddy bear, she loves it and keeps it close to her.
4) Catalyst
- Drops her bear in her sleep, can't find it.
5) Debate
- Shadows on the wall start to scare her. and she's scared until she finds her bear again.
6) Break into two
- Next day, all is fine.
7) B-story
- Introduce parent and first drawing is seen by audience
8) Fun and games
- Drops her bear in sleep again, wakes up and sees creature. Follows creature to find drawing on wall that looks like her. Bear is watching and she gets told off by parent.
9) Midpoint
- After being told off she finds another drawing. This one is of the photo that is in her frame; the favourite memory.
10) Bad guys close in
- She goes to where the photo was taken and searches around for the cause of strange goings on. Bear disappears and starts creating shadows.
11) All is lost
- Shadow puppets on a small stage tell the story of 'the girl and the bear' and reveal that the bear is evil.
12) Dark night of the soul
- She's scared and trying to find the bear to end it all.
13) Break into three
- Finds the bear and tries to find a way to destroy it.
14) Finale
- Girl drowns teddy bear and believes it is all over.
15) Final image
- Girl sitting in her room destroying toys. She has bear ears, one twitches. Black.
Wednesday, 2 April 2014
Viral advert pre-production
Proposal
For the viral advert project I decided to make a short ad for my Final Major Project. It will be fully made using Motion Graphics. It will have a shadow of a teddy bear running across a wall. There will also be a section of bubbles rising with the film title fading in and out.
Treatment/script
A shadow of a bear runs across a wall. Scene fades out to black. Then the full brain will be shown and then it will fade out. Bubbles rise up the black screen and the title 'Unbearable' fades in and then out.
Storyboard
Shot list
Long shot of bear shadow moving across wall
Wide shot of black screen
Long shot of bubbles rising
Pan in on bubbles and title
Close up bubbles rising
Production schedule
Bear made before any filming of FMP commences. I completed making the bear shadow sequence on the 31st of January because I did not need any FMP preparation to make it. But when it comes to my title sequence i'm going to need to wait until I have decided on the film title. It will be surrounded by bubbles because it links to the ending of the film and this title sequence will also be used for the final film.
- I left a large gap between the 2 sessions when making this advert because I couldn't proceed until I had decided on a title. The title sequence was finally completed on the 25th April and I'm glad I waited until I was happy with my title.
Video log
Created in After Effects - no video log.
For the viral advert project I decided to make a short ad for my Final Major Project. It will be fully made using Motion Graphics. It will have a shadow of a teddy bear running across a wall. There will also be a section of bubbles rising with the film title fading in and out.
Treatment/script
A shadow of a bear runs across a wall. Scene fades out to black. Then the full brain will be shown and then it will fade out. Bubbles rise up the black screen and the title 'Unbearable' fades in and then out.
Storyboard
Shot list
Long shot of bear shadow moving across wall
Wide shot of black screen
Long shot of bubbles rising
Pan in on bubbles and title
Close up bubbles rising
Production schedule
Bear made before any filming of FMP commences. I completed making the bear shadow sequence on the 31st of January because I did not need any FMP preparation to make it. But when it comes to my title sequence i'm going to need to wait until I have decided on the film title. It will be surrounded by bubbles because it links to the ending of the film and this title sequence will also be used for the final film.
- I left a large gap between the 2 sessions when making this advert because I couldn't proceed until I had decided on a title. The title sequence was finally completed on the 25th April and I'm glad I waited until I was happy with my title.
Video log
Created in After Effects - no video log.
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